Version 1.7


Sorry for the delayed update. I have been very busy with school work and other upcoming projects. Anyway, here's the changelog for v1.7

v1.7

Improvements with the saving system. (Enemies more realistically stay dead after checkpoint reload. Some minor improvements pending)

Bug Fixes (Lots of them lol)

Improvements with the loading system (More transparent loading and slightly faster loading. Controls are also displayed when loading)

UI/UX improvements

Performance Improvements

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Coming very soon (hopefully):

Better effects (juicy blood effects and particle effects)

Epic Boss rework (Completly rework the boss the make the fight much more challenging and enjoyable)

More story elements (May be in the form of cutscenes and other passive story)

More Gameplay features (Considering adding a dodge function)

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Please leave your feedback and feature suggestions in the comments!

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