Space Piercer
A downloadable game for Windows and Linux
ON HOLD BECAUSE I HAVE NO ONE TO MAKE ART
Shoot your way to the front
A game loosely inspired by Bong Joon-ho's Snowpiercer
- Fast Paced Bullet Hell Style Game Play
- You will be required to plan your every step be it strategic strafing or covering.
- Engaging AI
- The AI is unforgiving and will keep you on your toes
- Interesting Environments
- Short Length
- Passive but Captivating Story
- WASD/Arrow Keys to Move.
- Mouse to aim and Left Mouse the shoot
- R to reload and F to pickup weapons and ammo
- 1 and 2 to change weapon slots
- Esc to Pause
Built on Ryzen 5 2500U, RX560X and 8gb Ram.
Will run on anything that is not a potato. (64 bit required)
More change logs in the devlog section
With Space Piercer v2, I wanted to include more story elements and squash as many bugs as possible so I can start working on the sequel: Space Piercer Part 2.
v2.0 Beta 2.2
Change Log:
- Changed camera perspective:
- Camera is now further away.
- Camera is now less tilted.
- Improved animations:
- Improved animation when no gun is held.
- Impoved animation when switching between a weapon and no weapon.
Bugs
>Shotgun is OP needs to be nerfed
>You tell me. Remember, this is a beta!
>More known issues in the trello board.
Coming very soon (hopefully):
Trello Board to stuff I'm working on: https://trello.com/b/IhLmz3uz/space-piercer-finishing
My Discord Server
For discussion and updates. You can even get insider content!
I'm a 18 year old high school student. I'm very passionate about games and I tried my best with this one. I hope you enjoy the game!
If you liked the game, please rate and comment you experience. Consider donating. It would help me a ton!
All proceeds help me to buy new and better components for my Laptop so that I can make even better games for you guys!
Status | On hold |
Platforms | Windows, Linux |
Rating | Rated 4.0 out of 5 stars (6 total ratings) |
Author | Hummus Man |
Genre | Action, Shooter |
Made with | Adobe Photoshop, Unity, Blender |
Tags | Bullet Hell, Horror, Thriller, Top-Down |
Average session | About an hour |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Color-blind friendly |
Links | Community |
Download
Click download now to get access to the following files:
Development log
- Space Piercer Development is on HoldSep 17, 2021
- V3 Alpha 1Jul 11, 2021
- Version 2 Beta 2.2Jul 07, 2021
- Version 2 Beta 2.1Jul 06, 2021
- Version 2 Beta 2Jul 05, 2021
- Version 2 Beta 1Apr 03, 2021
- Version 1.7Mar 25, 2021
- Version 1.5Nov 27, 2020
Comments
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Please try to remember that there are people using azerty layouts in the world (like i do in my country). The current keyboard controls don't allow remapping so it's not possible to use Z (forward) Q (left) S (backward) D (right) (as i would with azerty). Having options to remap controls would be best option to fix this. Have fun further developping this game i know how hard it can sometimes be
This will be my top priority for the next update.
Another person also commented this and I feel bad for not being able/forgetting to do it.
Thank you for you feedback. Your donation is also greatly appreciated and made my day! Thank you again.
Hey,
I looked into implementing remappable controls. It involves upgrading to the new unity input system. It is not feasible for me to do now as I'd have to remake lots of movement code just to get it working.
Maybe you could just switch your keyboard layout when you're playing any game?
Sorry for disappointing you.
it's cute.
keep working on it.
Allow the user to change the keyboard commands. (ie: i would like to remap R and F to other keys or mouse buttons)
It's hard! I am probably shit at this, but an easier mode might be nice?
I'm sure you are already aware of bugs. That's okay, it's still a work in progress. Well done, you should be proud of what you have built so far.
Thanks a lot.
Yes, the game is in development and I will take your suggestions into consideration.
Yes, remapping is a feature that I would like to add in future updates. Maybe I can get in a simple health based difficulty system in too.
Thanks again for playing and taking the time to review.